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	<title>wiredpieces - work, design and ideas by Sinan Ascioglu</title>
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	<link>http://www.wiredpieces.com</link>
	<description>Thoughts, designs, and small talks. Most of which came while taking a shower.</description>
	<lastBuildDate>Tue, 08 Jun 2010 22:12:42 +0000</lastBuildDate>
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		<title>History of the Button</title>
		<link>http://www.wiredpieces.com/2010/06/history-of-the-button/</link>
		<comments>http://www.wiredpieces.com/2010/06/history-of-the-button/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 22:12:14 +0000</pubDate>
		<dc:creator>Sinan</dc:creator>
				<category><![CDATA[idea]]></category>
		<category><![CDATA[interactionDesign]]></category>
		<category><![CDATA[sxsw]]></category>

		<guid isPermaLink="false">http://www.wiredpieces.com/?p=715</guid>
		<description><![CDATA[Even though technology evolved at a crazy pace the last 100 years, the humble button has stayed at the center of it all. What is its past, its future? Why is it important? What does it say about the interaction between humans and technology? Pictures, stories, revelations, maybe movies. @SXSW&#8217;10 by Bill DeRouchey, Ziba Design [...]]]></description>
			<content:encoded><![CDATA[<div>
<div>
<blockquote><p>Even though technology evolved at a crazy pace the last 100 years, the humble button has stayed at the center of it all. What is its past, its future? Why is it important? What does it say about the interaction between humans and technology? Pictures, stories, revelations, maybe movies.</p>
<p>@SXSW&#8217;10 by Bill DeRouchey, Ziba Design</p></blockquote>
<p><img class="alignleft" title="button" src="http://becauseitreallyispersonal.files.wordpress.com/2009/10/red-button-med-30.jpg" alt="" width="169" height="190" /><span id="more-715"></span><a href="http://audio.sxsw.com/2010/podcasts/Interactive/2010-03-12/History-of-the-Button.mp3">Click here to listen to this podcast »</a></p>
<h3>Button = Scaling</h3>
<p>The first panel I attended was one of those I enjoyed most. In this panel, one great point DeRouchey brought to our attention is that buttons are all about <strong>Scaling</strong>: a button is there to simplify a complicated, large scale motion to a simple push. This is how initially button was defined as, when everything was mechanical. Button helped to compress time in trains, compress distance with telegram, and abstract any kind of motion to a simple push, a poke or a press. This way we started learning that buttons are abstract.</p>
<p>He drew couple of great examples from the era when <strong>button </strong>was the &#8216;cool&#8217; thing and was positioned as the center element in catchy advertising pitchlines: &#8220;You press the button we do the rest&#8221; for Kodak Camera Ad. &#8220;Push button driving&#8221; for a 1956 Plymouth car ad.</p>
<blockquote><p>Push buttons bring new motoring luxury &#8211; a 1946 <a href="http://books.google.com/books?id=hCQDAAAAMBAJ&amp;pg=PA156&amp;lpg=PA156&amp;dq=PUsh+buttons+bring+new+motoring+luxury&amp;source=bl&amp;ots=0-eXmG0MvY&amp;sig=NlouB7FTyKwN8adhAcdTAvqwJKk&amp;hl=en&amp;ei=O7cOTOz3BML38AaL0uGeCQ&amp;sa=X&amp;oi=book_result&amp;ct=result&amp;resnum=1&amp;ved=0CBkQ6AEwAA#v=onepage&amp;q=PUsh%20buttons%20bring%20new%20motoring%20luxury&amp;f=false" target="_blank">Popular Science article</a></p></blockquote>
<p>When asked to his grandmother which button she pressed first, she pointed the light switches on the wall.</p>
<p>Similar valuation of buttons still exists, says DeRouchey: &#8220;Push button fat loss, Push button publishing&#8230;&#8221;. But it really makes me appreciate when I heard the example DeRouchey gave as the <strong>first remote control</strong>: you push the button, inside the remote a hammer hits the steel, which makes a sound, and machine hears the sound through a microphone. Also, the abstraction of buttons turned into symbolization of life changing circumstances: push-button war (referring to nuclear bomb launching buttons). Also, with the overuse, it lost its simplicity, as in airplane panels.</p>
<h3>Buttons = where is it?</h3>
<p>We can say that, with the introduction of on-screen devices and computers, button&#8217;s scaling effect become less visible, and each individual push of a button makes us less excited. Along the 100+ keyboard buttons, comes the UI elements, mouse cursors, which was the theme of an ad by Apple in the 80s.  Hyperlinks changed the shapes of the buttons, and it lost its shape. It transformed into &#8220;anything can be a button&#8221;, and designers even got lost about how to represent a button, and more importantly, what it represents: Yahoo had 3 different types of buttons on its homepage in 1996.</p>
<blockquote><p>Amazon the number of elements that are &#8216;not&#8217; a button are very small.</p></blockquote>
<h3>Where are we now?</h3>
<p>At this age, buttons don&#8217;t have any specific patterns. They don&#8217;t need any border, color, underline (recently Google also removed the underlines of the links on their results page.), etc. But they still have many different functions that can perform. And buttons keep changing how we think about things in depth and time:</p>
<blockquote><p>We are approaching a time when anything is interactive. &#8211; DeRouchey</p></blockquote>
<p>It was first a lever, then it become a circular button, then it become a multi-touch surface. It can even be a fluid, or a <a href="http://www.youtube.com/watch?v=Smai_Z_galE">dynamic tactile surface.</a></p>
<p>Couple of interesting notes from the QA:</p>
<ul>
<li><span style="font-size: 13.3333px;">His favorite button: OK button. He calls this button a &#8220;happy moment button&#8221;.</span></li>
<li><span style="font-size: 13.3333px;">My question, ironically:</span></li>
</ul>
<blockquote><p><span style="font-size: 13.3333px;">Since we are in a world where everything is button (I am referring to Amazon.com example), and button has lost its pattern, should we develop a pattern for non-interacting elements on a website? Say, &#8220;all non-interactive elements should be dark grey&#8221;..</span></p></blockquote>
</div>
</div>
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		</item>
		<item>
		<title>Foo Fighters &#8211; Everlong Acoustic</title>
		<link>http://www.wiredpieces.com/2010/05/foo-fighters-everlong-acoustic/</link>
		<comments>http://www.wiredpieces.com/2010/05/foo-fighters-everlong-acoustic/#comments</comments>
		<pubDate>Thu, 27 May 2010 19:14:47 +0000</pubDate>
		<dc:creator>Sinan</dc:creator>
				<category><![CDATA[music I play]]></category>
		<category><![CDATA[foo fighters]]></category>

		<guid isPermaLink="false">http://www.wiredpieces.com/?p=708</guid>
		<description><![CDATA[YouTube &#8211; Everlong Acoustic.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=PGQAfolOJUI">YouTube &#8211; Everlong Acoustic</a>.</p>
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		</item>
		<item>
		<title>foo fighters &#8211; wheels</title>
		<link>http://www.wiredpieces.com/2010/05/foo-fighters-wheels/</link>
		<comments>http://www.wiredpieces.com/2010/05/foo-fighters-wheels/#comments</comments>
		<pubDate>Thu, 27 May 2010 19:13:40 +0000</pubDate>
		<dc:creator>Sinan</dc:creator>
				<category><![CDATA[music I play]]></category>
		<category><![CDATA[foo fighters]]></category>

		<guid isPermaLink="false">http://www.wiredpieces.com/?p=706</guid>
		<description><![CDATA[&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- Wheels &#8211; Foo Fighters &#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;- Tabbed by: joey_c_13 Tuning: Standard (EADGBe) -The Song contains the same chord pattern throughout Chords used: Dsus2       A       A6add9      E E&#124;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-&#124; B&#124;&#8212;&#8211;2&#8212;&#8212;&#8212;-2&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;&#124; G&#124;&#8212;&#8211;3&#8212;&#8212;&#8212;-2&#8212;&#8212;&#8212;2&#8212;&#8212;&#8212;1&#8212;&#8212;&#124; D&#124;&#8212;&#8212;&#8212;&#8212;&#8212;-2&#8212;&#8212;&#8212;4&#8212;&#8212;&#8212;2&#8212;&#8212;&#124; A&#124;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;4&#8212;&#8212;&#8212;2&#8212;&#8212;&#124; E&#124;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-&#124; Dsus2                  A         A6add9        E I know what you&#8217;re thinkin&#8217; Dsus2           A         A6add9        E We were goin&#8217; down Dsus2              A         A6add9        E I can [...]]]></description>
			<content:encoded><![CDATA[<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
Wheels &#8211; Foo Fighters<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
Tabbed by: joey_c_13</p>
<p>Tuning: Standard (EADGBe)</p>
<p>-The Song contains the same chord pattern throughout</p>
<p>Chords used:<br />
Dsus2       A       A6add9      E<br />
E|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|<br />
B|&#8212;&#8211;2&#8212;&#8212;&#8212;-2&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;|<br />
G|&#8212;&#8211;3&#8212;&#8212;&#8212;-2&#8212;&#8212;&#8212;2&#8212;&#8212;&#8212;1&#8212;&#8212;|<br />
D|&#8212;&#8212;&#8212;&#8212;&#8212;-2&#8212;&#8212;&#8212;4&#8212;&#8212;&#8212;2&#8212;&#8212;|<br />
A|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;4&#8212;&#8212;&#8212;2&#8212;&#8212;|<br />
E|&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-|</p>
<p>Dsus2                  A         A6add9        E<br />
I know what you&#8217;re thinkin&#8217;</p>
<p>Dsus2           A         A6add9        E<br />
We were goin&#8217; down</p>
<p>Dsus2              A         A6add9        E<br />
I can feel the sinkin&#8217;</p>
<p>Dsus2              A         A6add9        E<br />
But then I came around</p>
<p>Dsus2                    A         A6add9        E<br />
And everyone I&#8217;ve loved before</p>
<p>Dsus2               A         A6add9        E<br />
Flashed before my eyes</p>
<p>Dsus2                   A         A6add9        E<br />
And nothin&#8217; mattered anymore</p>
<p>Dsus2               A         A6add9        E<br />
I looked into the sky</p>
<p>Dsus2                   A<br />
Well we all want something better than</p>
<p>A6add9                 E<br />
We wish for something new</p>
<p>Dsus2                     A<br />
Well we all want something beautiful</p>
<p>A6add9               E<br />
Wish for something true</p>
<p>Dsus2           A<br />
Been lookin&#8217; for a reason and</p>
<p>A6add9        E<br />
Something to lose</p>
<p>Dsus2                 A         A6add9        E<br />
When the wheels come down</p>
<p>Dsus2                   A         A6add9        E<br />
When the wheels touch ground</p>
<p>Dsus2                       A<br />
And you feel like it&#8217;s all over</p>
<p>A6add9                     E<br />
There&#8217;s another round for you</p>
<p>Dsus2                  A         A6add9        E<br />
When the wheels come down</p>
<p>Now your head is spinnin&#8217;<br />
Broken hearts will mend<br />
This is our beginning<br />
Comin to an end</p>
<p>Well, you wanted something beautiful<br />
You wished for something new<br />
Well, you wanted something better than<br />
Wished for something true<br />
Been lookin for a reason and<br />
Something to lose</p>
<p>When the wheels come down<br />
When the wheels touch ground<br />
And you feel like it&#8217;s all over<br />
There&#8217;s another round for you<br />
When the wheels come down<br />
Oh!</p>
<p>When the wheels come down<br />
When the wheels touch ground<br />
And you feel like it&#8217;s all over<br />
There&#8217;s another round for you<br />
When the wheels come down</p>
<p>When the wheels come down<br />
When the wheels touch ground<br />
And you feel like it&#8217;s all over<br />
There&#8217;s another round for you<br />
When the wheels come down</p>
<p>END</p>
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]]></content:encoded>
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		<item>
		<title>u2 -where the streets have no name</title>
		<link>http://www.wiredpieces.com/2010/04/u2-where-the-streets-have-no-name/</link>
		<comments>http://www.wiredpieces.com/2010/04/u2-where-the-streets-have-no-name/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 15:08:35 +0000</pubDate>
		<dc:creator>Sinan</dc:creator>
				<category><![CDATA[music I play]]></category>
		<category><![CDATA[u2]]></category>

		<guid isPermaLink="false">http://www.wiredpieces.com/?p=675</guid>
		<description><![CDATA[/ U2 / The Joshua Tree (1987) / Where The Streets Have No Name guitar tab Where the Streets Have No Name by U2 (Live Version) Transcribed by Richard Zangoli. This is a transcription to the Rattle and Hum video version of the song though the album version is reasonably similar. While Larry is hitting [...]]]></description>
			<content:encoded><![CDATA[<p><span id="more-675"></span><br />
/ U2 / The Joshua Tree (1987) / Where The Streets Have No Name guitar tab</p>
<p>Where the Streets Have No Name by U2 (Live Version)</p>
<p>Transcribed by Richard Zangoli.<br />
This is a transcription to the Rattle and Hum video version of the song<br />
though the album version is reasonably similar.</p>
<p>While Larry is hitting his drumsticks together Edge plays some harmonics-</p>
<p>E&#8212;-12&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;12&#8211;12&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
B&#8212;&#8212;&#8212;-7&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-7&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
G&#8212;&#8212;&#8212;&#8212;&#8212;7&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;7&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
D&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;7&#8212;&#8212;&#8212;-<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>For the intro, most professional transcriptions suggest that this is what<br />
Edge plays-</p>
<p>E&#8212;&#8212;-10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-10&#8212;&#8212;&#8212;&#8212;&#8211;<br />
B&#8212;&#8212;&#8212;&#8212;-10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;10&#8212;&#8212;&#8212;&#8212;&#8212;10&#8212;-<br />
G&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-12&#8211;11&#8211;12&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
D&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>but to approximate Edge&#8217;s sound (at least for the  live version) I first<br />
have to set my delay at about 420ms and then play this-<br />
                                       let this high note ring out<br />
E&#8212;&#8212;-10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-10&#8212;&#8212;&#8212;&#8212;<br />
B&#8212;&#8212;&#8212;&#8212;-10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;10&#8212;&#8212;&#8212;&#8212;&#8212;10&#8212;<br />
G&#8212;&#8212;&#8212;&#8212; &#8212;&#8212;&#8211;12&#8211;11&#8211;12p11&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
D&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>Edge plays that for a while (or at least something close) and then plays this-</p>
<p>E&#8212;-10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;10&#8212;&#8212;&#8212;&#8212;&#8212;<br />
B&#8212;&#8212;&#8212;&#8211;10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-10&#8212;<br />
G&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;12&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;12&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-12-<br />
D&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
                                                        RIFF 1<br />
E&#8212;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8212;&#8212;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;<br />
B&#8212;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8212;&#8212;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;<br />
G&#8212;12&#8211;12&#8211;12&#8211;12&#8211;12&#8211;12&#8212;&#8212;12p 11&#8211;12&#8211;12p-11&#8211;12&#8211;12p 11&#8211;12&#8211;12p-11&#8211;12<br />
D&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;12&#8211;12&#8211;12&#8211;12&#8211;12&#8211;12&#8211;12&#8211;12&#8211;12&#8211;12&#8211;12&#8211;<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
etc&#8230;etc..<br />
So Riff 1 is basically a D chord with a lot of pulling off on the G string.<br />
Finish off with this -</p>
<p>RIFF2<br />
E&#8212;&#8212;&#8212;-10&#8211;10&#8211;10&#8211;10&#8211;10&#8212;-10&#8211;12&#8211;12&#8211;12&#8211;12&#8211;12&#8211;12&#8211;<br />
B&#8212;&#8212;&#8212;&#8211;8&#8212;8&#8212;8&#8212;8&#8212;-8&#8212;-8&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;10&#8211;<br />
G&#8212;&#8212;&#8212;&#8211;7&#8212;7&#8212;7&#8212;7&#8212;-7&#8212;-7&#8211;12&#8211;12&#8211;12&#8211;12&#8211;12&#8211;12&#8211;<br />
D&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>For the verses Edge initially plays some mute string (sliding his hand up<br />
and down the fretboard) and some chords. Don&#8217;t play the first D chord here<br />
but play mute strings instead-</p>
<p>D                                                                         G<br />
I want to run I want to hide, I want to tear down the walls that hold me inside<br />
                  Bm                A<br />
I want to reach out and touch the flame where the streets have no name</p>
<p>After the A chord play Riff 2 as above. And with the A chord you might want<br />
to do something like this (because I think I can hear Edge doing it)-<br />
E&#8212;-0&#8211;0&#8211;0&#8211;0&#8211;0&#8211;0&#8211;0&#8211;0&#8211;0&#8211;0&#8211;<br />
B&#8212;-2&#8211;2&#8211;2&#8211;2&#8211;2&#8211;3&#8211;2&#8211;2&#8211;2&#8211;2&#8211;<br />
G&#8212;-2&#8211;2&#8211;2&#8211;2&#8211;2&#8211;2&#8211;2&#8211;2&#8211;2&#8211;2&#8211;<br />
D&#8212;-2&#8211;2&#8211;2&#8211;2&#8211;2&#8211;0&#8211;2&#8211;2&#8211;2&#8211;2&#8211;<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>For the next verse, play some mute strings and then play something like-</p>
<p>E&#8212;&#8212;&#8212;&#8212;&#8211;0&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-x&#8212;x&#8212;-0&#8211;0&#8211;0&#8211;0&#8211;0&#8212;&#8212;-x&#8211;x&#8211;x&#8212;&#8211;<br />
B&#8212;-3&#8212;3&#8212;&#8212;&#8212;&#8212;3&#8212;&#8212;&#8212;&#8212;x&#8212;x&#8212;-3&#8211;3&#8211;3&#8211;3&#8211;3&#8212;&#8212;-x&#8211;x&#8211;x&#8212;&#8211;<br />
G&#8212;-2&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;2&#8212;&#8211;x&#8212;x&#8212;-2&#8211;2&#8211;2&#8211;2&#8211;2&#8212;&#8212;x&#8211;x&#8211;x&#8212;&#8211;<br />
D&#8212;-0&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;x&#8212;x&#8212;0&#8211;0&#8211;0&#8211;0&#8211;0&#8212;&#8212;x&#8211;x&#8211;x&#8212;&#8212;<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>without a trace&#8230;.<br />
E&#8212;&#8212;&#8212;&#8212;-0&#8212;&#8212;&#8212;&#8212;-0&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
B&#8212;&#8212;&#8212;3&#8212;&#8212;&#8212;-3&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-3&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-3&#8212;&#8211;<br />
G&#8212;0&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;0&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;0&#8212;&#8212;&#8212;&#8212;&#8212;<br />
D&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-4&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>Then play Bm and A chords and then Riff 2 again.</p>
<p>For the chorus, the basic idea is-</p>
<p>E&#8212;5&#8211;5&#8211;5&#8211;5&#8211;5&#8211;5&#8211;3&#8211;3&#8211;3&#8211;3&#8212;2&#8211;2&#8211;2&#8211;2&#8212;&#8211;<br />
B&#8212;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8212;3&#8211;3&#8211;3&#8211;3&#8212;&#8211;   you might want to play<br />
G&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-2&#8211;2&#8211;2&#8211;2&#8212;&#8212;   around with the D chord<br />
D&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-  and do something like<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-     this<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>E&#8212;2&#8211;3&#8211;2&#8211;3&#8211;               E&#8211;2&#8211;0&#8211;2&#8211;2&#8211;<br />
B&#8212;3&#8211;3&#8211;3&#8211;3&#8211;               B&#8211;3&#8211;3&#8211;3&#8211;3&#8211;<br />
G&#8212;2&#8211;2&#8211;2&#8211;2&#8211;     or        G&#8211;2&#8211;2&#8211;2&#8211;2&#8211;<br />
D&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;             D&#8212;&#8212;&#8212;&#8212;&#8212;<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;             A&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-           E&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>The chorus finishes off with-<br />
E&#8211;5&#8211;5&#8211;5&#8211;5&#8211;5&#8211;3&#8211;3&#8211;3&#8211;3&#8211;2&#8211;2&#8211;0&#8211;0&#8211;0&#8211;0&#8211;0&#8211;0&#8211;<br />
B&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;3&#8211;<br />
G&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;2&#8211;2&#8211;2&#8211;2&#8211;2&#8211;2&#8211;2&#8212;-<br />
D&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
<p>Edge then plays some mute strings and then goes back to Riff 1<br />
In the next verse Edge plays the D, G, Bm, A verse chords loudly and fiddles<br />
around with the tremolo. After the A chord he plays Riff 2. The chorus is<br />
repeated, some mute strings are played, and then Riff 1 again.<br />
The song ends with a similar lick on the D chord as in the beginning and in<br />
the last few bars he plays-</p>
<p>E&#8212;&#8211;10&#8212;&#8212;&#8212;&#8212;&#8212;10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;10&#8212;&#8212;&#8212;&#8212;&#8212;<br />
B&#8212;&#8212;&#8212;&#8212;10&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-10-<br />
G&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;12&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;12&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-12&#8212;<br />
D&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>E&#8212;10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
B&#8212;&#8212;&#8212;&#8212;10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;10&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
G&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;11&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;11&#8212;&#8212;&#8212;&#8212;&#8211;11&#8212;&#8212;&#8212;<br />
D&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>That should have all the guitar parts to the song, even if it is set out a<br />
little messily. Note that if don&#8217;t have a delay pedal this song just wont<br />
sound right (especially the intro).</p>
<p>Richard Zangoli (ahowden@magna.com.au)</p>
<p>Where the Streets Have No Name<br />
&#8212;&#8211; &#8212; &#8212;&#8212;- &#8212;- &#8212; &#8212;-</p>
<p>tabbed by: Scott Yanoff, yanoff@csd4.csd.uwm.edu</p>
<p>Intro: it&#8217;s just a nice lick on a D chord:</p>
<p>E&#8212;&#8212;&#8212;&#8212;-10&#8212;&#8212;&#8212;&#8212;&#8212;-10&#8212;-<br />
B&#8212;&#8212;&#8212;&#8211;10&#8211;10&#8212;&#8212;&#8212;&#8212;10&#8211;10&#8211;<br />
G&#8211;12-11-12&#8212;&#8212;&#8212;-12-11-10&#8212;&#8212;&#8212;<br />
D&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
A&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
E&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>D<br />
I want to run, I want to hide<br />
                                             G<br />
I want to tear down the walls that hold me inside<br />
                Bm<br />
I want to reach out<br />
              A<br />
And touch the flame<br />
          Csus9<br />
Where the streets have no name</p>
<p>I want to feel, sunlight on my face<br />
See that dust cloud disappear without a trace<br />
I want to take shelter from the poison rain<br />
Where the streets have no name</p>
<p>  D<br />
Where the streets have no name<br />
Where the streets have no name<br />
                           G<br />
We&#8217;re still building then burning down love<br />
Burning down love<br />
           Bm                   A<br />
And when I go there, I go there with you&#8230;<br />
                D<br />
It&#8217;s all I can do</p>
<p>The city&#8217;s a flood<br />
And our love turns to rust<br />
We&#8217;re beaten and blown by the wind, trampled in dust<br />
I&#8217;ll show you a place high on the desert plain<br />
Where the streets have no name</p>
<p>Where the streets have no name<br />
Where the streets have no name<br />
Still building then burning down love<br />
Burning down love<br />
And when I go there, I go there with you<br />
It&#8217;s all I can do</p>
<p> D<br />
Our love turns to rust<br />
                     G<br />
And we&#8217;re beaten and blown by the wind<br />
                             D<br />
Blown by the wind, oh and I see love<br />
See our love turn to rust<br />
                     G<br />
And we&#8217;re beaten and blown by the wind<br />
                             Bm<br />
Blown by the wind, oh when I go there<br />
            A<br />
I go there with you, it&#8217;s all I can do</p>
<p>Chord formations:<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
D     x x 0 2 3 2       or x x x 11 10 10   (for intro)<br />
Bm    x x 4 4 3 2       Csus9 x x x 7 8 10</p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/WOOa6UnGksI&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/WOOa6UnGksI&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
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		<title>Flash is the technology, HTML5 is the adaptor.</title>
		<link>http://www.wiredpieces.com/2010/04/flash-is-the-technology-html5-is-the-adaptor/</link>
		<comments>http://www.wiredpieces.com/2010/04/flash-is-the-technology-html5-is-the-adaptor/#comments</comments>
		<pubDate>Tue, 13 Apr 2010 20:31:34 +0000</pubDate>
		<dc:creator>Sinan</dc:creator>
				<category><![CDATA[idea]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[html5]]></category>

		<guid isPermaLink="false">http://www.wiredpieces.com/?p=666</guid>
		<description><![CDATA[I wanted to write down my thoughts upon reading the Smashing Magazine article on the gradual disappearance of Flash on the web. Along with the recent discussions rising from Apple&#8217;s moves on clearing Flash from the face of the earth, web and  iDevices, it stimulated many of us to think if HTML5 can really replace [...]]]></description>
			<content:encoded><![CDATA[<p>I wanted to write down my thoughts upon reading the Smashing Magazine article on the <a href="http://www.smashingmagazine.com/2010/04/12/the-gradual-disappearance-of-flash-websites/" target="_blank">gradual disappearance of Flash</a> on the web. Along with the recent discussions rising from Apple&#8217;s <a href="http://gizmodo.com/5512847/apple-takes-developers-hostage-in-war-on-adobe" target="_blank">moves on clearing Flash</a> from the face of the earth, web and  iDevices, it stimulated many of us to think if HTML5 can really replace Flash.</p>
<p>Without drilling into technical details, I think holistically:</p>
<h2>Flash (and Adobe as a company) had always been the graffiti guy of the leading technology for the web. <span style="color: orange;">It led the technology on the web.</span></h2>
<h2>HTML5 and CSS had always been the catching-up standardization officers. <span style="color: orange;">They adapted the technology.<span id="more-666"></span></span></h2>
<p>Adobe always had the advantage of having Flash 99% compatible in all browsers and operating systems. Once they created the flash framework right, it was easier for them to build new technologies upon this framework, going forward with the convenience of high-level compatibility. Native 3D support, progressive video format, hardware (microphone,webcam) access, Augmented reality, etc. got eventually developed either by Adobe or<strong> 3rd party developers who Adobe always supported</strong>. Flash had always been a designer friendly environment, including visual designers not knowing actionscript but using basic timeline&#8217;d interface.  We saw amazing digital experiences created on the web, and Flash started being used for not only full-blown experiences but also partial sections on web pages (widgets, flyout navigations, slideshows).</p>
<p>Yes, HTML5 is great, in many cases providing similar experiences to Flash, and provides great flexibility for developers. I am excited to see it becoming the new standard. But it will never have the advantages of being a framework developed in-house as Flash. Biggest problem with HTML5 is still there because the rendering engines are various, and unfortunately behaving quite differently in complex designs. Although W3C is the school teacher, the students applying the language in the real world are Google, Apple, Microsoft, and couple of other browser developing companies. But most importantly,  it will not be possible for these companies to support 3rd party developers in rhyme with each other in the  near feature, even if they get along well to establish the same standards and competitive speeds. As a developer, I will not be easily able to extend this language above the limits of what Chrome, Safari and IE provides me. I will not be facing one very open-minded company like Adobe, I will get stuck between the evil standards fight between Google, Safari, and Microsoft. While Adobe was trying to make sure Flash works at its best in all platforms, Safari will ignore when IE tries to bring new (now forgotten) features like <a href="http://www.microsoft.com/windows/internet-explorer/features/easier.aspx" target="_blank">web slices</a>.</p>
<h3>So, what&#8217;s going to happen Sinan?</h3>
<p>Yes, basic and common features that are currently being served with Flash, such as video streaming, pixel level canvas drawing etc, will be replaced with HTML5. Though it is not because we hate Flash, it is because the support for Flash will decrease eventually by the similar unfriendly moves of the other platforms and browsers. But Flash will keep on leading the digital technology on the web (if Adobe keeps playing it right), and <a href="http://www.thefwa.com/" target="_blank">FWA</a> will still be filled with many Flash driven websites. Safari on iPad will never be the &#8220;best browsing experience&#8221; without supporting Flash. Creatives of today&#8217;s world will never appreciate Apple forbidding 3rd party application development tools (such as Adobe CS5) for iDevices. HTML5 will only go this slow.</p>
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		<title>A visualization master</title>
		<link>http://www.wiredpieces.com/2010/03/a-visualization-master/</link>
		<comments>http://www.wiredpieces.com/2010/03/a-visualization-master/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 14:45:37 +0000</pubDate>
		<dc:creator>Sinan</dc:creator>
				<category><![CDATA[idea]]></category>
		<category><![CDATA[not to forget]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.wiredpieces.com/?p=629</guid>
		<description><![CDATA[Moritz Stefaner is a visualization artist, holding a B.Sc. in Cognitive Science and an M.A. in Interface Design. Currently, he is employed as a research assistant at FH Potsdam on the MACE project and work as a freelance information visualizer. His slides on data visualization are an amazing summary for where we are right now, [...]]]></description>
			<content:encoded><![CDATA[<p>Moritz Stefaner is a visualization artist, holding a B.Sc. in Cognitive  Science and an M.A. in Interface  Design. Currently, he is employed as a research assistant at FH  Potsdam on the MACE  project and work as a freelance information visualizer. <a href="http://www.wiredpieces.com/wp-content/uploads/moritzstefaner.dresden.22032010.pdf">His slides on data visualization</a> are an amazing summary for where we are right now, what trends are out there, and how cool working with visualization is.</p>
<blockquote><p>Eigenfactor is a non-commercial academic research project by the  Bergstrom lab in the Department of Biology at the University of  Washington. The goal is to map the structure of science. Together, we  are developing different visualizations based on citation patterns  between scientific journals.</p></blockquote>
<p>taken from <a href="http://moritz.stefaner.eu/projects/eigenfactor/">his website</a>.</p>
<p><a href="http://moritz.stefaner.eu/projects/eigenfactor/"><img src="http://www.wiredpieces.com/wp-content/uploads/ef-change-teaser.gif" alt="visualization" /></a></p>
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		<title>Ten Commandments of User Experience</title>
		<link>http://www.wiredpieces.com/2010/03/ten-commandments-of-user-experience/</link>
		<comments>http://www.wiredpieces.com/2010/03/ten-commandments-of-user-experience/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 21:56:00 +0000</pubDate>
		<dc:creator>Sinan</dc:creator>
				<category><![CDATA[idea]]></category>
		<category><![CDATA[things I like]]></category>
		<category><![CDATA[interactionDesign]]></category>
		<category><![CDATA[sxsw]]></category>

		<guid isPermaLink="false">http://www.wiredpieces.com/?p=624</guid>
		<description><![CDATA[Nick Finck and Raina Van Cleave&#8217;s presentation slides from the SXSWi talk are up. Here&#8217;s a summary: User experiences are your everyday experiences—anything from operating a car, to making a pot of coffee, to ordering a pair of shoes online. User experience is the result of your interactions with a product or service, specifically how [...]]]></description>
			<content:encoded><![CDATA[<p>Nick Finck and Raina Van Cleave&#8217;s presentation slides from the SXSWi talk are up. Here&#8217;s a summary:</p>
<p style="padding-left: 30px;">User experiences are your everyday experiences—anything from operating a car, to making a pot of coffee, to ordering a pair of shoes online. User experience is the result of your interactions with a product or service, specifically how it’s delivered and its related artifacts according to the design.</p>
<p style="padding-left: 30px;">In this presentation Nick Finck and Raina Van Cleave will explore the ten characteristics of a great user experience. They will cover all aspects of user experience design such as user research, information architecture, information design, technical writing, interaction design, visual design, brand identity design, accessibly, usability and web analytics. Nick and Raina will also explain how following the ten commandments can boost your web sites, web app, or mobile app’s ease of use, appeal, conversion rates, and more.<span id="more-624"></span></p>
<p><a href="http://www.nickfinck.com/blog/entry/the_ten_commandments_of_user_experience/">Read more on Nick&#8217;s site</a>.</p>
<div id="__ss_3463603" style="width: 425px;"><strong style="display: block; margin: 12px 0 4px;"><a title="The Ten Commandments Of User Experience" href="http://www.slideshare.net/nickf/the-ten-commandments-of-user-experience">The Ten Commandments Of User Experience</a></strong><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=thetencommandmentsofuserexperience-100318020617-phpapp02&amp;stripped_title=the-ten-commandments-of-user-experience" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=thetencommandmentsofuserexperience-100318020617-phpapp02&amp;stripped_title=the-ten-commandments-of-user-experience" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<div style="padding: 5px 0 12px;">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/nickf">Nick Finck</a>.</div>
</div>
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		<title>SXSW, beautiful Austin, and lots of inspiration</title>
		<link>http://www.wiredpieces.com/2010/03/sxsw2010/</link>
		<comments>http://www.wiredpieces.com/2010/03/sxsw2010/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 19:37:33 +0000</pubDate>
		<dc:creator>Sinan</dc:creator>
				<category><![CDATA[things I like]]></category>
		<category><![CDATA[foursquare]]></category>
		<category><![CDATA[sxsw]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://www.wiredpieces.com/?p=605</guid>
		<description><![CDATA[Finally this year, I was able to attend a SXSW which I was interested in since I heard about it the first time. And against all the negative comments in the blogosphere (eg. TechCrunch), I really enjoyed it! I attended more than 20 panels on interactive, met many many people, and even enjoyed a quick [...]]]></description>
			<content:encoded><![CDATA[<p>Finally this year, I was able to attend a SXSW which I was interested in since I heard about it the first time. And against all the negative comments in the blogosphere (eg. <a href="http://techcrunch.com/2010/03/09/location-is-the-new-just-kill-yourself/" target="_blank">TechCrunch</a>), I really enjoyed it! I attended more than 20 panels on interactive, met many many people, and even enjoyed a quick chat with Bruce Sterling on OpenProcessing (he <a href="http://www.wired.com/beyond_the_beyond/2009/03/openprocessingo/" target="_blank">blogged</a> about it couple of times, this time he even took a&nbsp;photo of me). I will post my thoughts on the panels separately, but here is what I think and liked in general. <span id="more-605"></span></p>
<h2>Twitter still rules</h2>
<p>Being mentioned somehow in almost all the panels, twitter was still the lead actor in the show. How to tweet the best, how to track your &#8216;social media&#8217; on twitter, how to aggregate the relevant information on twitter, twitter clients, twitter stories, location-based twitter, &#8230;&#8230;., and last but not the least, the very underperforming keynote on Twitter from CEO Evan Williams, interviewed by Umair Haque (his apology and summary <a href="http://blogs.hbr.org/haque/2010/03/twitter_sxsw_and_building_a_21.html" target="_blank">here</a>). Basically, twitter&#8217;s effect on how we communicate still changing how we think, adapt and use our micro-blogging minds. It&#8217;s definitely one of the most influential changes within the latest years on how we communicate. While nothing very exciting or influential came out of all these twitter talks, twitter released their location adaption and @anywhere platform during SXSW. The epic fail launch of Google Buzz added more salt and pepper to these conversations (In her keynote, Danah Boyd smashed it, and I loved the way she did it!).</p>
<p>The part that I was more engaged in was to observe the use of twitter by the audience during the panels. Within the last years, it is quite a common thing to add hashtags to panels, but this was the first time I experienced how effective twitter can be in this manner. Most of the panel directors were checking the panel hashtag during the conversation, and the audience was using it to the full extend: pulling important quotes, points and directions, and their point of view 140 characters at a time. Well, less than 140 since the pre-defined hashtags for the panels were extremely long. I was quite impressed that twitting users were quite active on re-defining the hashtag with less characters. The hashtagged conversations on twitter plotted a great silent conversation among the audience, and I will try to copy these along the post I will make on the panels I attended.</p>
<h2>Location-based services, not so much</h2>
<div class="galleryRight">
<div id="attachment_612" class="wp-caption alignright" style="width: 245px"><a href="http://www.wiredpieces.com/wp-content/uploads/Picture-12.png"><img class="size-full wp-image-612 " title="foursquare" src="http://www.wiredpieces.com/wp-content/uploads/Picture-12.png" alt="" width="235" height="440" /></a><p class="wp-caption-text">Badgezzz! Gotta get&#39;em all!!</p></div>
</div>
<p>Yes, it was a hot topic. Yes, Foursquare, Gowalla and similar guys on the market were everywhere in Austin, being talked about, dog-fighted for, partied with and checked-in in. I even tried to be more active on Foursquare, bugging my friends with my Austin check-ins, to see if I would get a welcome-back badge.</p>
<p>Didn&#8217;t happen. Neither did I get such a badge, nor any of these location-based craze provided much value to the great minds visiting SXSW. I am still convinced that the true value of location sharing didn&#8217;t get discovered yet. Foursquare and the likes are highly popular because of their inherited game concept within, but I don&#8217;t think this will be the real game changer. When <a href="http://techcrunch.com/2009/01/14/google-axes-dodgeball-jaiku-video-and-more/" target="_blank">Google killed dodgeball</a>, I think they had a reason. When they didn&#8217;t include gaming in Google Latitude and kept it sticking to the barebones of location-sharing, they had a reason too. Google Latitude not catching up is a good proof that sharing my location does not provide users enough value. However, I don&#8217;t think playing badge games will do either. Remember for how long you played Hide and Seek when you were a kid? I think there is still a lot of room to explore on this location-based stuff.</p>
<p>The best use of Foursquare, I think, was to be able to see where the most people are at a moment, so that I could decide on which party to go. It allowed me to spot the popular places in a city I&#8217;ve never been before (well, for a night, on my roadtrip last year). But as of Foursquare, while some features are there, this is not the main focus of the application. Hence they are missing a point: no way to go back in time or get an aggregated view (what was the most popular spot last month, where&#8217;s my gang and like-minds hangout). Although, after all these years of tweeting, I had the privilege of checking in at the same party with @aplusk (Ashton Kutcher). However, currently me getting a push notification on my colleague checking in at the office = no value. Well, seeing my ex-gf getting douchebag badge = Priceless!</p>
<h2>The dreams of making quick $$ still applies</h2>
<p>So everyone is done with designing, now all is about making money huh? There were a lot of panels, almost one for each session slot, focusing on how to make quick money: Blog your way to $$, How to get rich while crowd doing the job, bla, bla, bla&#8230; I ain&#8217;t have much to say on this one.</p>
<h2>Enterpreneurship: young, and non-stop</h2>
<p>I was quite amazed to see so many people, <em>young </em>people, mostly right out of college, are in the track of following their dreams and bright ideas. These people have been at SXSW, challenging their elders with their great ideas and start-ups. I can imagine a data visualization showing the dropping of average age of panel speakers. To me, one of the most sticking ones were <a href="http://sprouter.com/sarah" target="_blank">Sarah Prevette</a> from Sprouter, who has already established couple of start-ups and running Sprouter.com for entrepreneurship networking and twitting. Another one was <a href="http://hunch.com/people/hugo/" target="_blank">Hugo Liu</a>, Product Design &amp; Technology guy from Hunch.com. They both shined and stole the show in the panels while sitting next to all these highly established senior people, and the audience was quite amazed with their approach to the conversation, problems and questions. When combined with Danah Boyd&#8217;s great keynote [I will make a post on this one], such young leaders give me both optimism for the future of technology, and encourages me to dive more bravely to the projects I am working on (eg. OpenProcessing).</p>
<h3>overall.. see you next year on SXSW.</h3>
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		<title>Dialog box fail</title>
		<link>http://www.wiredpieces.com/2010/03/dialog-box-fail/</link>
		<comments>http://www.wiredpieces.com/2010/03/dialog-box-fail/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 15:47:36 +0000</pubDate>
		<dc:creator>Sinan</dc:creator>
				<category><![CDATA[things I like]]></category>

		<guid isPermaLink="false">http://www.wiredpieces.com/?p=602</guid>
		<description><![CDATA[Oh Entourage for Mac, are you supposed to be the perfect design disaster of the computer world? Let me click &#8220;Yes&#8221; and see what&#8217;s going on..]]></description>
			<content:encoded><![CDATA[<p>Oh Entourage for Mac, are you supposed to be the perfect design disaster of the computer world?</p>
<p>Let me click &#8220;Yes&#8221; and see what&#8217;s going on..</p>
<p><img class="alignnone size-full wp-image-603" title="entourage disaster" src="http://www.wiredpieces.com/wp-content/uploads/Picture-3.png" alt="" width="443" height="143" /></p>
<p><img src="file:///Users/sascioglu/Library/Caches/TemporaryItems/moz-screenshot.png" alt="" /></p>
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		<title>Interview on OpenProcessing</title>
		<link>http://www.wiredpieces.com/2010/03/interview-on-openprocessing/</link>
		<comments>http://www.wiredpieces.com/2010/03/interview-on-openprocessing/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 05:40:15 +0000</pubDate>
		<dc:creator>Sinan</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[openprocessing]]></category>
		<category><![CDATA[openvisuals]]></category>

		<guid isPermaLink="false">http://www.wiredpieces.com/?p=597</guid>
		<description><![CDATA[Recently, I was interviewed on OpenProcessing, its origins, collaboration with Rhizome on the Tiny Sketch competition and it&#8217;s future. Below is a first couple of paragraphs; read the full article on Rhizome&#8217;s site: Interview with Sinan Ascioglu: OpenProcessing Architect By Tim Stutts on Friday, February 26th, 2010 at 1:00 pm. &#8220;Driving through Iceland” sketch by [...]]]></description>
			<content:encoded><![CDATA[<p>Recently, I was interviewed on OpenProcessing, its origins, collaboration with Rhizome on the Tiny Sketch competition and it&#8217;s future. Below is a first couple of paragraphs; read the <a href="http://rhizome.org/editorial/3333">full article</a> on Rhizome&#8217;s site:</p>
<blockquote>
<h3>Interview with Sinan Ascioglu:<br />
<em>OpenProcessing Architect</em></h3>
<p>By      Tim Stutts	      on Friday, February 26th, 2010  at 1:00 pm.</p>
<p><span style="color: gray;">&#8220;<a href="http://www.openprocessing.org/visuals/?visualID=3512">Driving through Iceland</a>” sketch by dotlassie.  Winner of Rhizome&#8217;s <a href="http://www.openprocessing.org/collections/rhizome.php">Tiny Sketch Competition</a>.</span><br />
<em><a href="http://rhizome.org/editorial/OpenProcessing.org">OpenProcessing.org</a> is a site that has built a community around sharing visual coding examples created in Processing. As user number 36, I had the unique privilege of watching the idea take shape, while in a thesis group with Sinan at NYU’s Interactive Telecommunications Program. During it’s first two years of activity, the site has grown to host thousands of user-generated sketches and subsequent conversations between artists / programmers, teachers, and students from around the world. Sinan and I escaped the snow recently at a café outside Washington Square Park to discuss OpenProcessing’s origins, Rhizome’s collaboration with OpenProcessing in the Tiny Sketch competition, and what we can expect for the future. &#8211; Tim Stutts</em></p>
<p><strong>Tim:</strong> How did you first come up with the idea for OpenProcessing?</p>
<p><strong>Sinan:</strong> I guess the first thing to talk about is OpenVisuals, which was my Master’s thesis project at ITP (Interactive Telecommunications Program, New York University). I was reading Edward Tufte’s books at the time, and I became very interested in data visualization. In the meantime &#8230;. <a href="http://rhizome.org/editorial/3333">read more on Rhizome</a></p></blockquote>
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