design

Visualizing OpenProcessing
Insights

I have just released a self-induced project, Visualizing OpenProcessing, an interactive data visualization of the activity of users on OpenProcessing.org in 2012. This visualization allows you to observe each user-to-user interaction as well as the high level patterns on different interaction channels
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Interview on OpenProcessing

Recently, I was interviewed on OpenProcessing, its origins, collaboration with Rhizome on the Tiny Sketch competition and it’s future. Below is a first couple of paragraphs; read the full article on Rhizome’s site:
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Eyes on You, Tarantino!
Visualizing how our eyes follow movies

Eyes on You, Tarantino is an exploration of unique style of the movie/video directors from the perspective of the eye movement patterns of the audience. Capturing how the eyes of the audience follow the short scenes from Tarantino, Hitchcock and Gondry, using with DIY eye tracking glasses and software, Eyes on You, Tarantino displays these patterns on an interactive installation that project the scenes and recorded eye movement patterns in an intuitive interface.
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OpenVisuals
Open Source Visualization Framework

As my graduation project at ITP, I designed and developed OpenVisuals.org, a framework for different open source visualizations and data sets to work with each other. Gathering people who are interested in information/data visualization together, website is a user submitted collection of visualizations and data sets, that work with each other: Users can upload a data set and visualize it using any of the uploaded visualizations on the website, or develop a new visualization on top of any uploaded data set.


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johntrain – interactive crime on 1440 squarefeet

They said:

“Shall you create something for the world’s largest high resolution video wall!” (120 x 12 feet, to be precise)

and we added:

“Shall there be storytelling! Shall there be live performance! Shall there be physical computing!”


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Intimate Game Controllers

I worked with Jenny Chowdhury on concepting and game design on her thesis project: A simple video game that is controlled by a pair of bra and men’s boxer. The game is using intimacy and the sense of touch as the major assets of the experience for players/couples. This two player game is played by one standing behind the other and each touching the parts on the undergarments once they see the related icons on the video game. On the further levels, the game gets faster (hence, harder) as they proceed each level. Storyline of the game also conveys an intimate dating.
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